You absolute madman.. How did you get a level editor working with only one script?!
Congrats on the game, it looks like a really neat idea! (It's currently 1am, so I can't play it right now, but I will definitely play it in the morning. I just really wanted to comment on the ridiculousness of it all :))
Thanks! :D I won't lie, the one script limitation made the level editor and audio a bit of a nightmare to deal with... but it was a fun challenge to have a crack at :)
Short answer would be a whole lot of booleans such as 'inLevelCreationMode' xD
The idea of traversing the levels twice, while colliding with different blocks, is really cool for a puzzle game, and the the fact that you drop jump-tokens when you jump that you then have to pick back up is a neat twist and adds a level of forward thinking to the game, while also incorporating the theme brilliantly!
The amount of mileage you get from just 3 block types and the jump-token mechanic is really impressive, too. Most gamejam games have 2 or 3 levels showing off the mechanics/gimmicks, but you went above and beyond in adding a s*** ton of levels, and that's excluding the theoretically infinite levels that can be made in the level editor (which in-and-of-itself is mind bending considering the one script limitation)
In conclusion, this game is amazing and, out of the games I played so far, is my current pick for best game of the jam. Congrats, you did a great job!
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better then geometry dash
L
Congratulations on 1st place πππ
Thank you!! βΊοΈπ₯³
You absolute madman.. How did you get a level editor working with only one script?!
Congrats on the game, it looks like a really neat idea! (It's currently 1am, so I can't play it right now, but I will definitely play it in the morning. I just really wanted to comment on the ridiculousness of it all :))
Thanks! :D
I won't lie, the one script limitation made the level editor and audio a bit of a nightmare to deal with... but it was a fun challenge to have a crack at :)
Short answer would be a whole lot of booleans such as 'inLevelCreationMode' xD
Just played it, what an amazing game!
The idea of traversing the levels twice, while colliding with different blocks, is really cool for a puzzle game, and the the fact that you drop jump-tokens when you jump that you then have to pick back up is a neat twist and adds a level of forward thinking to the game, while also incorporating the theme brilliantly!
The amount of mileage you get from just 3 block types and the jump-token mechanic is really impressive, too. Most gamejam games have 2 or 3 levels showing off the mechanics/gimmicks, but you went above and beyond in adding a s*** ton of levels, and that's excluding the theoretically infinite levels that can be made in the level editor (which in-and-of-itself is mind bending considering the one script limitation)
In conclusion, this game is amazing and, out of the games I played so far, is my current pick for best game of the jam. Congrats, you did a great job!
Thanks so much for the positive feedback!! :) really appreciate you trying it out and leaving the kind comments
I'm looking forward to trying all the other submissions over the next couple of days!